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ComfyDeploy: How ComfyUI-FrameSkipping works in ComfyUI?
What is ComfyUI-FrameSkipping?
Used to process video redrawing, frame skipping, frame ending early, etc.
How to install it in ComfyDeploy?
Head over to the machine page
- Click on the "Create a new machine" button
- Select the
Edit
build steps - Add a new step -> Custom Node
- Search for
ComfyUI-FrameSkipping
and select it - Close the build step dialig and then click on the "Save" button to rebuild the machine
ComfyUI-FrameSkipping Component Introduction
Question: Why was this component developed?
Answer: The primary motivation for developing this component was to create a video where the texture of a hand changes upon touching an object. To achieve this gradient effect, I developed this component to allow for precise splitting of a video, rather than simply dividing it into two segments.
This plugin enables precise control over frame-to-frame rendering, allowing for the composition of multiple frames in a single load.
The node group is named: baicai
The ComfyUI workflow will be uploaded in the future.
Developed Features
Frame Selector
- Frame Selector: By inputting the start frame and end frame, it selects the frames in between. If extension frames are needed, any number of frames can be added.
- Development Reason: Although similar results could be achieved with the previous node using IntOperationsNode, it was cumbersome. Therefore, a single node was developed to simplify the process.
Mask Selector
- Mask Frame Selector: Obtain intermediate frames by inputting the start and end frames. Additional frames can be added if continuation is needed.
- Reason for Development: The mask and image need to be synchronized to avoid errors.
Frame Truncating
- Frame Truncating: Retains only the first n frames.
- Development Reason: To achieve the desired animation effect, the first 16 frames need to be processed separately from the subsequent frames.
Frame Skipping
- Frame Skipping: Skips the first n frames.
- Development Reason: To avoid animation overlap, the first 16 frames need to be skipped.
Mask Frame Skipping
- Mask Frame Skipping: Skips the first n mask frames.
- Development Reason: To avoid animation overlap, the first 16 mask frames need to be skipped.
Mask Generator
- Mask Generator: Generates masks of any quantity and size, in white and black.
- Development Reason: To prevent errors caused by masks not corresponding one-to-one with images in the workflow, this component was developed to generate blank masks.
IntOperationsNode
- IntOperationsNode: Defines a node class that performs basic integer arithmetic operations, supporting addition and subtraction.
Features to be Developed
- Mask Editor: 1. Black in the middle, white outside. 2. Black from top to bottom.
git add .
git commit -m "update"
git push