ComfyDeploy: How ComfyUI-Image-Filters works in ComfyUI?

What is ComfyUI-Image-Filters?

Image and matte filtering nodes for ComfyUI `image/filters/*`

How to install it in ComfyDeploy?

Head over to the machine page

  1. Click on the "Create a new machine" button
  2. Select the Edit build steps
  3. Add a new step -> Custom Node
  4. Search for ComfyUI-Image-Filters and select it
  5. Close the build step dialig and then click on the "Save" button to rebuild the machine

ComfyUI-Image-Filters

Image and matte filtering nodes for ComfyUI

latent/filters/*
image/filters/*
mask/filters/*

Two install batch files are provided, install.bat which only installs requirements, and import_error_install.bat, which uninstalls all versions of opencv-python before reinstalling only the correct version, opencv-contrib-python (use this if you get import errors relating to opencv or cv2, which are caused by having multiple versions or the wrong version of opencv installed.)

Nodes

Alpha Clean

Clean up holes and near-solid areas in a matte.

Alpha Matte

Takes an image and alpha or trimap, and refines the edges with closed-form matting. Optionally extracts the foreground and background colors as well. Good for cleaning up SAM segments or hand drawn masks.

alphamatte

Blur Image (Fast)

Blurs images using opencv gaussian blur, which is >100x faster than comfy image blur. Supports larger blur radius, and separate x/y controls.

Blur Mask (Fast)

Same as Blur Image (Fast) but for masks instead of images.

Dilate/Erode Mask

Dilate or erode masks, with either a box or circle filter.

Enhance Detail

Increase or decrease details in an image or batch of images using a guided filter (as opposed to the typical gaussian blur used by most sharpening filters.)

enhance

Guided Filter Alpha

Use a guided filter to feather edges of a matte based on similar RGB colors. Works best with a strong color separation between FG and BG.

guidedfilteralpha

Remap Range

Fits the color range of an image to a new blackpoint and whitepoint (clamped). Useful for clamping or thresholding soft mattes.

Clamp Outliers

Clamps latents that are more than n standard deviations away from 0. Could help with fireflies or stray noise that disrupt the VAE decode.

AdaIN Latent/Image

Normalizes latents/images to the mean and std dev of a reference input. Useful for getting rid of color shift from high denoise strength, or matching color to a reference in general.

Batch Normalize Latent/Image

Normalizes each frame in a batch to the overall mean and std dev, good for removing overall brightness flickering.

Difference Checker

Absolute value of the difference between inputs, with a multiplier to boost dark values for easier viewing. Alternative to the vanilla merge difference node, which is only a subtraction without the abs()

Image Constant (RGB/HSV)

Create an empty image of any color, either RGB or HSV

Offset Latent Image

Create an empty latent image with custom values, for offset noise but with per-channel control. Can be combined with Latent Stats to get channel values.

Latent Stats

Prints some stats about the latents (dimensions, and per-channel mean, std dev, min, and max)

Tonemap / UnTonemap

Apply or remove a log + contrast curve tonemap

Apply tonemap:

power = 1.7
SLog3R = clamp((log10((r + 0.01)/0.19) * 261.5 + 420) / 1023, 0, 1)
SLog3G = clamp((log10((g + 0.01)/0.19) * 261.5 + 420) / 1023, 0, 1)
SLog3B = clamp((log10((b + 0.01)/0.19) * 261.5 + 420) / 1023, 0, 1)

r = r > 0.06 ? pow(1 / (1 + (1 / pow(SLog3R / (1 - SLog3R), power))), power) : r
g = g > 0.06 ? pow(1 / (1 + (1 / pow(SLog3G / (1 - SLog3G), power))), power) : g
b = b > 0.06 ? pow(1 / (1 + (1 / pow(SLog3B / (1 - SLog3B), power))), power) : b

Remove tonemap:

power = 1.7
SR = 1 / (1 + pow((-1/pow(r, 1/power)) * (pow(r, 1/power) - 1), 1/power))
SG = 1 / (1 + pow((-1/pow(g, 1/power)) * (pow(g, 1/power) - 1), 1/power))
SB = 1 / (1 + pow((-1/pow(b, 1/power)) * (pow(b, 1/power) - 1), 1/power))

r = r > 0.06 ? pow(10, (SR * 1023 - 420)/261.5) * 0.19 - 0.01 : r
g = g > 0.06 ? pow(10, (SG * 1023 - 420)/261.5) * 0.19 - 0.01 : g
b = b > 0.06 ? pow(10, (SB * 1023 - 420)/261.5) * 0.19 - 0.01 : b

Exposure Adjust

Linear exposure adjustment in f-stops, with optional tonemap.

Convert Normals

Translate between different normal map color spaces, with optional normalization fix and black region fix.

Batch Average Image

Returns the single average image of a batch.

Normal Map (Simple)

Simple high-frequency normal map from Scharr operator

Keyer

Image keyer with luma/sat/channel/greenscreen/etc options

JitterImage, UnJitterImage, BatchAverageUnJittered

For supersampling/antialiasing workflows.

Shuffle

Move channels around at will.

ColorMatch

Match image color to reference image, using mean or blur. Similar to AdaIN.

RestoreDetail

Transfers details from one image to another using frequency separation techniques. Useful for restoring the lost details from IC-Light or other img2img workflows. Has options for add/subtract method (fewer artifacts, but mostly ignores highlights) or divide/multiply (more natural but can create artifacts in areas that go from dark to bright), and either gaussian blur or guided filter (prevents oversharpened edges).

restore_detail

BetterFilmGrain

Yet another film grain node, but this one looks better (realistic grain structure, no pixel-perfect RGB glitter, natural luminance/intensity response) and is 10x faster than the next best option (ProPostFilmGrain).